For: UVA Architecture Studio Fall 2019
Duration: 12 weeks
Role: Architectural design + rendering, Physical fabrication
Tools: Rhino3D, Adobe CC, VRay, Grasshopper + Ameba, Physical Fabrication
Team: Andrew Spears, Sarah Miller
Professors: Lucia Phinney, Phillip Yuen
Before applying computational design, a basic understanding of various typologies of joints was needed, with research focusing on how 4 different joints were built.
These joints were then recreated and prepped for stochastic aggregation in Grasshopper
Taking the basic traditional Japanese joinery, iterations on foundational aggregations could be generated to give a sense of how these joints can come together.
Refining traditional joinery, simplifying for aggregation
Site: Shanghai Art Park
Taking the base geometry of the building, generated through site analysis, and applying aggregation through the Ameba Plugin.
Architectural renderings of the actual building, as well as prototyped at two different scales.