Harmonia

How can game design create a new typology of co-op play, and rethink how multiplayer can be a "force for good"?

Context:
D&AD New Bloods Awards 2021

Duration:
1 Month

Role:
Designer, 3D Producer

Team:
Kaz Bani (Brand Manager)
Charles Pfaff (Design Lead)
Isabelle Boothe (3D Producer)

05 Reflection
Game design for good

It was rewarding to work on some 3D modeling skills not related to architecture, but it was also a great chance to learn more about the multiplayer gaming space and explore what it means to create a more inclusive multiplayer experience.

There's a lot of things I want to cover, including game mechanics and how this could be an actual game. So, if anyone with game dev expertise is interested, my inbox is always open.

Next Project: Adding Matter