Building a takeout-oriented bakery through digital and physical experiences.
// Strategy, UX/UI, Visual Design, Experiential
Creating a collaborative game that's a force for good.
// Game Design, 3D Modeling, Visual Design
Giving high school students an easy entry point into the world of design.
// UX/UI, Design Sprint
Raising awareness for new B2B ad tech from a non-traditional ad tech provider.
// Visual Design, Art Direction
Reworking traditional Japanese joinery through computational design.
// Architecture, Woodworking, Physical Fabrication
One-offs, freelance, and passion projects. Pulled straight from the depths of the void (my hard drive).
// Graphic Design, random tidbits